I can't confirm white cap, as I had previously harvested it and can't remember 100% if it was white cap, but I can definitely confirm fly amanita. One under the platform that holds the bed and boss-level chest, to the right of the ramp as you look up them. There are oil lantern traps strung all over the ceiling. Cookies are required to use this site. It has a trap trigger on it that can be disabled before opening the chest. Descending through this much narrower tunnel will take you past a total of six iron ore veins, one on each wall and three on the ground. As soon as I arrive, I took the image for transmute, because I forgot. Bandit camps frequently have areas set aside for cooking and dining. The exit takes you outside to a spike pit with several mammoth bones, three coin purses, one large, one medium and one small, a dead High Elf and a dead deer. There is a pressure plate that activates a battering ram trap made from the skull of a mammoth, a string of bone chimes hanging from the ceiling, a bear trap on the ground on the left and an oil lantern trap that is activated by a tripwire. It is possible (with a bit of care so as not to land on the spikes) to enter the mine via the pit trap, thus allowing you to complete everything the other way round. Halted Stream Camp is a treasure trove of goodies. Its worst if I put it on an easier difficulty level. There is a novice-locked gate and a bandit outlaw, who is carrying the key. Mission successful! Into Tamriel: Elder Scrolls Amino? Several types of fungi can be collected in this area. The potion, for me, was a Potion of the Berserker, but it'll probably change for you. Now, before you unlock the gate and go any further, there are 4 iron veins here, along with the alchemical ingredients fly amanita and, if I recall correctly, white cap. There is a large pile of sacks along the edge in front of you and on your left a string of bones chimes hanging from the ceiling and a bench. The Bandit Camp is just north of the Dark Warrior's Fortress in the wilderness.It is located in the level 17-23 wilderness. Halted Stream Camp contains the following loot: :white_check_mark: 16 iron veins, containing 48 total ore, :white_check_mark: 4 loose iron ore, free for the taking, :white_check_mark: 1 corundum vein, containing 3 ore, :white_check_mark: "Transmute Mineral Ore" spell tome, :white_check_mark: A boss chest containing useful loot, :white_check_mark: Two additional chests, containing various loot, :white_check_mark: Several axes, including Poacher's Axe, :white_check_mark: Alchemical ingredients Fly Amanita, White Cap, and Bleeding Crown, :white_check_mark: A couple random potions. Karthspire Camp — An open sprawling Forsworn encampment located northwest of Old Hroldan Inn. It has an exterior outpost overlain with a wooden fort and one interior zone, Halted Stream Camp. The Outlaw Camp north of the Cooks' Guild and west of Varrock Castle. Entering through the main entrance, there is a trap on the ground that drops boulders. It also has several books in it, some that might be interesting. Following the path to the right, on your right is a long wooden table. Halted Stream Camp is a small iron mine and cavern located just northwest of Whitewatch Tower (north of Whiterun). Which is a good thing. Six in the tunnel after the gate: three on the floor, two on the right wall, and one on the left wall. Those little sneaks, hiding it like that. Once I exit my menu, my son, Alesan, approaches me and hands me some clothes I've never seen before, Red Robes. It might be unrelated, but I'm happy with it. This is where I mined the hell out of some iron to increase smithing, the loss of time was worth it. Useful for making steel or corundum ingots. The corundum vein is on the wall at the foot of the bed, near the boss-level chest. There is a tunnel to the southeast with two iron ore veins on your immediate left. One on the floor right after the pressure plate, to the left. That's not all that important, though. Every time I've taken his quest, it's brought me here. The bandit should have a key for the locked gate you no doubt ran into, but if he doesn't for some reason, there is a lockpick nearby, with a handy pickaxe, just in case you didn't bring one. So I went to the Halted Stream camp twice, 1rst to get mammouths tusk (went in, got it and left), 2nd to get Amren's sword...But this time I can go no furthur, the bandits are too damed strong and keep killing me though I'm leel 12-13. Inside the palisade are a tanning rack, a wood chopping block, and a grindstone. There is a dead High Elf in the spike pit of the Halted Stream Camp North of Whiterun. With an update to the game (I can't remember which, it's present in Legendary Edition, so before 1.9), jewelry is one of the best ways to level smithing, as the more expensive an item, the more experience it gives. On the table is a mead barrel, an iron dagger, a mammoth snout and a wooden plate with grilled leeks and an eidar cheese wedge. For The Elder Scrolls V: Skyrim on the Xbox 360, a GameFAQs message board topic titled "So I finally fell into that spike pit outside of Halted Stream Camp. Directly next to the forge is a bookcase with another 5 mammoth tusks, for a grand total of 8 tusks worth a fair bit of gold. If you hit it, you'll find yourself getting a rock shower. Underneath the raised area, to the right of the ramp is an iron ore vein. The trap activates a swinging mace. It's located on a platform across the cave from the ramp that the forge is tucked beside. Overview: Halted Stream Camp is pretty good, as far as generic bandit dungeons go. It would barely fit! It's next to 2 barrels under a platform on the left side of the camp. It bothered me to be in Halted Stream Camp and realize that despite having a decent defensible location and being on top of a mine, it would only ever be used by poachers forever. Added a chest that I missed. Same problem.. Have to kill a Master Vampire at Halted Stream Camp. One on the floor at the foot of the ramp, next to the oil spill. One, for me, was The Cake and the Diamond, an interesting book to me. Although, be careful in this corridor, as there is a pressure plate that'll activate a mammoth head battering ram. Halted Stream Camp is a small wooden fort which covers a rather rich iron mine. This page is used to distinguish between articles with similar names. SUck MYdIck Posts: 3378 Joined: Fri Nov 30, 2007 6:43 am. Devils Thirst Bandit Camp¶ You will likely get an inkling of these as you go north from the Main Embrace Gate and happen upon a campfire with a merchant. It has a trap trigger on it. There is a tanning rack by the wall and to the right is a long wooden table. On this level is also a grindstone and two barrels with two woodcutter's axes leaning against them. *victory music plays in the background*. It can be entered either through the entrance or by finding the spike pit outside and carefully falling down into it. Near the chest before, there is a wood chopping block with a free axe for easy access to firewood. Past a bleeding crown fungus and a fly amanita fungus you come to the top of a wooden structure with a path to the right descending down a ramp to the mine floor. One near the end of the rear entrance, on the floor along the left wall. One at the top of the ramp next to a barrel on the wooden platform in the last room. This spell is extremely useful for smithing training, as you can use it to transmute iron into silver and silver into gold. What the H***! The camp is built next to the cliff wall with an entrance into a mine. The image below doesn't show the iron and silver because my phone randomly deleted the picture that did have them, and I took it after I had taken the items. On the table is a small coin purse, a coin, a lockpick, a flute, a potion of minor stamina, a potion of minor magicka, a random potion, two bottles of wine, a bottle of Nord mead and a copy of Brief History of the Empire, v1. One on the wall at the end of the tunnel. Emotes with sound Beckon Idea Stamp Skillcape Air Guitar (radiant) But when I was already near the Whiterun outskirts, CTD when hit the ESC key. Two in the tunnel right next to the pressure plate. The camp is surrounded by a palisade wall, with the north side protected by a rocky hill. In three files, I finally managed to finish my collection right before doing this mine exploration. Nice! At the end of the corridor with all the iron, there's a wooden platform with a table containing a few potions and a lockpicks. As with most, if not all, bandit encampments, there is a boss chest here, filled with various loot. Underneath the platform. 1 post • Page 1 of 1. Behind this is a hidden area with an empty set of shelves on your right and a corridor under a wooden structure with barrels and crates along the length and a novice-locked chest against the south wall of the mine. Plus, there's a bleeding crown alchemical ingredient, very useful in poisons. Two bandits can be heard having a short conversation: Bandit #1: "Gotta have a sharp axe to cut through all that fat..." Game content and materials are trademarks and copyrights of their respective publisher and its licensors. Two on the floor in front of the barrel with the bear trap on top of it. The mine entrance is on your right at the bottom of the ramp and under the ramp is an apprentice trapped chest and two barrels; on one of these are two potions, a potion of minor healing and a leveled potion of health. The bandits are poaching and butchering mammoths here as evidenced by a shack with a mammoth's skeleton. Bandit Camp (Wilderness), an outlaw stronghold located in levels 18 to 24 Wilderness. There are several mammoth bones in the shack and hanging from the eastern roof strut is a rabbit. I had several more images, but I had to pick and choose which ones to add. There is also an unlocked gate in the south wall. This is a very straightforward bandit encampment, with several little secrets. Mine, at level 61, had an ebony mace. I didn't take a picture of it, though. Perfect if you're in need of easy tusks for money, or if you're helping Ysolda. The camp will spawn a merchant and you will be able to use it as a fast travel point. What the H***! That works, too. Now, if you came in from the spike pit entrance, there's a key on the table directly to the right of this shelf. Knifepoint Ridge — A large palisade-walled bandit camp surrounding an iron and corundum mine, located northwest of Falkreath. There is a pressure plate that activates a falling boulder trap about half way down before reaching the first iron ore vein. When you get to the end, you'll go through an exit that leads to a spike trap and a poor guy who fell on them, when you're at this point fast travel to Dragons reach. Inside, there are four more bandits, including a Bandit Chief. I looted everything worth taking including a few mammoth's tusks and mammoth's snout. Once they're dispatched, you're completely free to loot the cave. Now, looking back towards the forge from the platform the boss chest is on, you can see a small hallway, tucked in behind the wall. 24:08. U forgot 1 chest. According to UESP, fast traveling from the spike pit can cause the game to crash. There is a gap in the palisade to the east with a rope strung set of bone chimes blocking quiet access. 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